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#!/usr/bin/env python3 |
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import sys |
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import random |
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import time |
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import contextlib |
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import termios |
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import timeout_decorator |
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import os |
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import argparse |
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import json |
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import info |
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from blessings import Terminal |
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class QuitGameError(BaseException): |
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pass |
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class RanIntoSomethingError(QuitGameError): |
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pass |
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def draw_worm(): |
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for location in worm_locations: |
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print(do_move(*reversed(location)) + term.bright_blue('o'), end='') |
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print(do_move(*reversed(worm_head)) + '@' + do_move(*reversed(worm_head)), end='') |
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def draw_frame(): |
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print(term.clear, end='') |
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print(do_move(0, 0) + term.on_red(' worm') + term.bright_cyan_on_red('.py ') + ' Press ' + term.bold_green('I') + ' for info, ' + term.bold_red('Ctrl-C')+ ' to quit', end='') |
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if score > -1: |
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print(do_move(0, width-12) + f'Score:{" "*(4-len(str(score)))}{term.bright_green(str(score))}', end='') |
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print(do_move(1, 0) + term.white_on_red('┌' + ('─' * (width-3)) + '┐'), end='') |
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for y in range(2, height-1): |
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print(do_move(y, 0) + term.white_on_red('│' + do_move(y, width-2) + '│'), end='') |
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print( |
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do_move(height-1, 0) |
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+ term.white_on_red('└') |
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+ term.white_on_red('─' * (width-3)) |
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+ term.white_on_red('┘') |
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, end='') |
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print(do_move(*reversed(bonus_location)) + term.black_on_green(term.on_bright_green(str(bonus_points))), end='') |
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draw_worm() |
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sys.stdout.flush() |
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def move_head(direction, distance): |
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global size, worm_head, last_dir, worm_locations, bonus_location, bonus_points, score |
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if direction not in 'hjklHJKLABCDwasdx': |
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raise ValueError('argument to move_head() must be one of `hjklHJKLABCDwasdx`') |
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if direction == 'x': |
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return |
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worm_locations.append(worm_head.copy()) |
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worm_head = worm_head.copy() |
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if direction in 'kKAw': #up |
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worm_head[1] -= 1 |
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last_dir = 'A' |
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elif direction in 'jJBs': #down |
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worm_head[1] += 1 |
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last_dir = 'B' |
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elif direction in 'hHDa': #left |
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worm_head[0] -= 1 |
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last_dir = 'D' |
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elif direction in 'lLCd': #right |
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worm_head[0] += 1 |
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last_dir = 'C' |
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while len(worm_locations) > size: |
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worm_locations.pop(0) |
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if worm_head in worm_locations \ |
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or worm_head[1] <= 1 \ |
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or worm_head[1] >= height-1 \ |
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or worm_head[0] <= 0 \ |
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or worm_head[0] >= width-2: |
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raise RanIntoSomethingError() |
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if worm_head == bonus_location: |
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size += bonus_points |
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score += bonus_points |
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new_bonus() |
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if distance > 1: |
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move_head(direction, distance-1) |
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@contextlib.contextmanager |
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def decanonize(fd): |
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old_settings = termios.tcgetattr(fd) |
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new_settings = old_settings[:] |
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new_settings[3] &= ~termios.ICANON |
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termios.tcsetattr(fd, termios.TCSAFLUSH, new_settings) |
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yield |
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termios.tcsetattr(fd, termios.TCSAFLUSH, old_settings) |
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@timeout_decorator.timeout(1) |
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def run(*_): |
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global do_automove, do_help |
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if do_automove: |
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move_head(last_dir, 1) |
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draw_frame() |
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do_automove = True |
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save_game() |
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k = await_keys('hjklHJKLABCDwasdiI') |
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if k in 'hjklHJKLABCDwasd': |
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move_head(k, 10 if k in 'HJKL' else 1) |
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draw_frame() |
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do_automove = False |
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return |
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elif k in '': |
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save_game() |
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sys.exit(0) |
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elif k in 'iI': |
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do_help = True |
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return |
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def await_keys(keys): |
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while True: |
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k = sys.stdin.read(1) |
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if k in keys: |
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return k |
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def new_bonus(): |
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global bonus_location, bonus_points |
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bonus_points = random.randint(1, 9) |
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bonus_location = worm_head |
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while worm_head == bonus_location or bonus_location in worm_locations: |
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bonus_location = [ |
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random.randint(1, width-3), |
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random.randint(2, height-2), |
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] |
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def do_move(y, x): |
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y += (term.height - height) // 2 |
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x += (term.width - width) // 2 |
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return term.move(y, x) |
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def save_game(): |
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if args.save: |
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with open(gamesave_path, 'w+') as f: |
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json.dump([worm_locations, worm_head, last_dir, score, size, bonus_location, bonus_points, do_automove, do_help], f) |
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term = Terminal() |
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gamesave_path = os.path.join(os.getenv('HOME'), '.worm.py-gamesave') |
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parser = argparse.ArgumentParser() |
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parser.add_argument("--length", '-l', help="initial worm length (default 7)", default=7, type=int) |
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parser.add_argument("--save", '-s', help="enable game saving (sets screen size to 80x24)", action='store_true') |
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parser.add_argument("--delete-save", help="delete saved game and exit", action='store_true') |
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args = parser.parse_args() |
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if args.delete_save: |
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try: |
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os.unlink(gamesave_path) |
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print("Saved game deleted.") |
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except FileNotFoundError: |
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print("No saved game found.") |
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except Exception as e: |
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print("An error occurred.") |
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print(str(type(e)).split("'")[1] + ': ' + str(e)) |
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sys.exit(1) |
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sys.exit(0) |
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if args.save: |
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height = 24 |
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width = 80 |
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else: |
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height = term.height |
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width = term.width |
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worm_y = height // 2 |
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x_offset = (term.width - width) // 2 |
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info_1, info_2 = info.get_infos(term, do_move, height, width, x_offset) |
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try: |
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if not args.save: |
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raise FileNotFoundError() #TODO: this is not pythonic |
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with open(gamesave_path) as f: |
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save = json.load(f) |
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worm_locations, worm_head, last_dir, score, size, bonus_location, bonus_points, do_automove, do_help = save |
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except FileNotFoundError: |
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size = args.length |
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worm_locations = [[i+10, worm_y] for i in range(size)] |
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worm_head = [size+10, worm_y] |
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last_dir = 'x' |
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score = 0 |
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new_bonus() |
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do_automove = True |
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do_help = False |
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try: |
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with term.fullscreen(): |
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os.system('stty raw -echo') |
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draw_frame() |
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while True: |
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if do_help: |
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for info in (info_1, info_2): |
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os.system('stty -raw') |
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print(info, end='') |
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sys.stdout.flush() |
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os.system('stty raw') |
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k = await_keys('cC') |
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if k in '': |
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save_game() |
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sys.exit(0) |
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do_help = False |
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else: |
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try: |
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run() |
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except timeout_decorator.timeout_decorator.TimeoutError: |
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pass |
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except KeyboardInterrupt: |
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save_game() |
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sys.exit(0) |
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except RanIntoSomethingError: |
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try: |
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if args.save: |
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os.unlink(gamesave_path) |
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except FileNotFoundError: |
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pass |
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os.system('stty -raw echo') |
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print('', end='\r\n') |
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if size + 1 >= (height-3) * (width-1): |
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print('You won!', end='\r\n') |
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else: |
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print('Well, you ran into something and the game is over.', end='\r\n') |
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print(f'Your final score was {score}', end='\r\n') |
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print('', end='\r\n') |
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finally: |
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os.system('stty -raw echo')
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