Game saving
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parent
a9e6a76f8e
commit
80f9d5f342
105
worm.py
105
worm.py
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@ -7,6 +7,8 @@ import contextlib
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import termios
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import timeout_decorator
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import os
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import argparse
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import json
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from blessings import Terminal
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@ -20,26 +22,26 @@ class RanIntoSomethingError(QuitGameError):
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def draw_worm():
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for location in worm_locations:
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print(term.move(*reversed(location)) + term.bright_blue('o'), end='')
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print(do_move(*reversed(location)) + term.bright_blue('o'), end='')
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print(term.move(*reversed(worm_head)) + '@' + term.move(*reversed(worm_head)), end='')
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print(do_move(*reversed(worm_head)) + '@' + do_move(*reversed(worm_head)), end='')
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def draw_frame():
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print(term.clear, end='')
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print(term.move(0, 0) + term.on_red(' worm') + term.bright_cyan_on_red('.py ') + ' Press ' + term.bold_green('I') + ' for info, ' + term.bold_red('Ctrl-C')+ ' to quit', end='')
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print(do_move(0, 0) + term.on_red(' worm') + term.bright_cyan_on_red('.py ') + ' Press ' + term.bold_green('I') + ' for info, ' + term.bold_red('Ctrl-C')+ ' to quit', end='')
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if score > -1:
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print(term.move(0, width-12) + f'Score:{" "*(4-len(str(score)))}{term.bright_green(str(score))}', end='')
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print(term.move(1, 0) + term.white_on_red('┌' + ('─' * (width-3)) + '┐'), end='')
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print(do_move(0, width-12) + f'Score:{" "*(4-len(str(score)))}{term.bright_green(str(score))}', end='')
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print(do_move(1, 0) + term.white_on_red('┌' + ('─' * (width-3)) + '┐'), end='')
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for y in range(2, height-1):
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print(term.move(y, 0) + term.white_on_red('│' + term.move(y, width-2) + '│'), end='')
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print(do_move(y, 0) + term.white_on_red('│' + do_move(y, width-2) + '│'), end='')
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print(
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term.move(height-1, 0)
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do_move(height-1, 0)
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+ term.white_on_red('└')
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+ term.white_on_red('─' * (width-3))
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+ term.white_on_red('┘')
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, end='')
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print(term.move(*reversed(bonus_location)) + term.black_on_green(term.on_bright_green(str(bonus_points))), end='')
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print(do_move(*reversed(bonus_location)) + term.black_on_green(term.on_bright_green(str(bonus_points))), end='')
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draw_worm()
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sys.stdout.flush()
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@ -115,6 +117,7 @@ def run(*_):
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do_automove = False
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return
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elif k in '':
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save_game()
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sys.exit(0)
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elif k in 'iI':
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do_help = True
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@ -139,12 +142,42 @@ def new_bonus():
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]
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def do_move(y, x):
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y += (term.height - height) // 2
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x += (term.width - width) // 2
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return term.move(y, x)
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term = Terminal()
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gamesave_path = os.path.join(os.getenv('HOME'), '.worm.py-gamesave')
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height = term.height
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width = term.width
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parser = argparse.ArgumentParser()
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parser.add_argument("--length", '-l', help="initial worm length (default 7)", default=7, type=int)
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parser.add_argument("--save", '-s', help="enable game saving (sets screen size to 80x24)", action='store_true')
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parser.add_argument("--delete-save", help="delete saved game and exit", action='store_true')
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args = parser.parse_args()
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size = args.length
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info_1 = term.clear() + term.move(0, 0) + term.on_red(' worm') \
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if args.delete_save:
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try:
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os.unlink(gamesave_path)
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print("Saved game deleted.")
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except FileNotFoundError:
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print("No saved game found.")
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except Exception as e:
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print("An error occurred.")
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print(str(type(e)).split("'")[1] + ': ' + str(e))
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sys.exit(1)
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sys.exit(0)
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if args.save:
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height = 24
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width = 80
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else:
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height = term.height
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width = term.width
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info_1 = term.clear() + do_move(0, 0) + term.on_red(' worm') \
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+ term.bright_cyan_on_red('.py ') + f''' v1.0: bsdgames worm, ported \
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to Python and improved
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@ -171,12 +204,12 @@ after `{term.bright_red('worm')}{term.bright_cyan('.py')}`, as in \
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{term.bright_red('worm')}{term.bright_cyan('.py')} is released under the MIT \
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license.'''\
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+ '{}Press {} to continue, {} to exit the game...'.format(
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term.move(height - 1, 0),
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do_move(height - 1, 0),
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term.bold_green('C'),
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term.bold_red('Ctrl-C')
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)
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info_2 = term.clear() + term.move(0, 0) + term.on_red(' worm') \
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info_2 = term.clear() + do_move(0, 0) + term.on_red(' worm') \
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+ term.bright_cyan_on_red('.py ') + f''' Copyright and License Info
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Copyright (c) 2021 Samuel L. Sloniker
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@ -200,34 +233,37 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.''') \
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+ '{}Press {} to return to the game, {} to exit...'.format(
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term.move(height - 1, 0),
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do_move(height - 1, 0),
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term.bold_green('C'),
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term.bold_red('Ctrl-C')
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)
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last_dir = 'x'
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if len(sys.argv) == 2:
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try:
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size = int(sys.argv[1])
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if size <= 0 or size >= width-13:
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size = 7
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except ValueError:
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size = 7
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else:
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size = 7
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score = 0
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worm_y = height // 2
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worm_locations = [[i+10, worm_y] for i in range(size)]
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worm_head = [size+10, worm_y]
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def save_game():
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if args.save:
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with open(gamesave_path, 'w+') as f:
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json.dump([worm_locations, worm_head, last_dir, score, size, bonus_location, bonus_points, do_automove, do_help], f)
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try:
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if not args.save:
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raise FileNotFoundError() #TODO: this is not pythonic
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with open(gamesave_path) as f:
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save = json.load(f)
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worm_locations, worm_head, last_dir, score, size, bonus_location, bonus_points, do_automove, do_help = save
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except FileNotFoundError:
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worm_locations = [[i+10, worm_y] for i in range(size)]
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worm_head = [size+10, worm_y]
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last_dir = 'x'
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score = 0
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do_automove = True
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do_help = False
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new_bonus()
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new_bonus()
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do_automove = True
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do_help = False
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try:
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with term.fullscreen():
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@ -243,6 +279,7 @@ try:
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k = await_keys('cC')
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if k in '':
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save_game()
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sys.exit(0)
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do_help = False
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@ -252,8 +289,14 @@ try:
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except timeout_decorator.timeout_decorator.TimeoutError:
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pass
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except KeyboardInterrupt:
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save_game()
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sys.exit(0)
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except RanIntoSomethingError:
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try:
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if args.save:
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os.unlink(gamesave_path)
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except FileNotFoundError:
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pass
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os.system('stty -raw echo')
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print('', end='\r\n')
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if size + 1 >= (height-3) * (width-1):
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