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Format code with black

master
Samuel Sloniker 2 years ago
parent
commit
74035ad320
  1. 195
      wormpy/__main__.py
  2. 47
      wormpy/info.py
  3. 7
      wormpy/stty.py

195
wormpy/__main__.py

@ -29,26 +29,47 @@ class IsFullScreen(BaseException):
def draw_worm():
for location in worm_locations:
print(do_move(*reversed(location)) + term.bright_blue('o'), end='')
print(do_move(*reversed(location)) + term.bright_blue("o"), end="")
print(do_move(*reversed(worm_head)) + '@' + do_move(*reversed(worm_head)), end='')
print(do_move(*reversed(worm_head)) + "@" + do_move(*reversed(worm_head)), end="")
def draw_frame():
print(term.clear, end='')
print(do_move(0, 0) + term.on_red(' Worm') + term.black_on_bright_cyan('.py ') + ' Press ' + term.bold_green('I') + ' for info, ' + term.bold_red('Ctrl-C')+ ' to quit', end='')
print(term.clear, end="")
print(
do_move(0, 0)
+ term.on_red(" Worm")
+ term.black_on_bright_cyan(".py ")
+ " Press "
+ term.bold_green("I")
+ " for info, "
+ term.bold_red("Ctrl-C")
+ " to quit",
end="",
)
if score > -1:
print(do_move(0, width-12) + f'Score:{" "*(4-len(str(score)))}{term.bright_green(str(score))}', end='')
print(do_move(1, 0) + term.white_on_red('' + ('' * (width-3)) + ''), end='')
for y in range(2, height-1):
print(do_move(y, 0) + term.white_on_red('' + do_move(y, width-2) + ''), end='')
print(
do_move(0, width - 12)
+ f'Score:{" "*(4-len(str(score)))}{term.bright_green(str(score))}',
end="",
)
print(do_move(1, 0) + term.white_on_red("" + ("" * (width - 3)) + ""), end="")
for y in range(2, height - 1):
print(
do_move(y, 0) + term.white_on_red("" + do_move(y, width - 2) + ""), end=""
)
print(
do_move(height - 1, 0)
+ term.white_on_red("")
+ term.white_on_red("" * (width - 3))
+ term.white_on_red(""),
end="",
)
print(
do_move(height-1, 0)
+ term.white_on_red('')
+ term.white_on_red('' * (width-3))
+ term.white_on_red('')
, end='')
print(do_move(*reversed(bonus_location)) + term.black_on_green(term.on_bright_green(str(bonus_points))), end='')
do_move(*reversed(bonus_location))
+ term.black_on_green(term.on_bright_green(str(bonus_points))),
end="",
)
draw_worm()
sys.stdout.flush()
@ -56,37 +77,39 @@ def draw_frame():
def move_head(direction, distance):
global size, worm_head, last_dir, worm_locations, bonus_location, bonus_points, score
if direction not in 'hjklHJKLABCDwasdx':
raise ValueError('argument to move_head() must be one of `hjklHJKLABCDwasdx`')
if direction not in "hjklHJKLABCDwasdx":
raise ValueError("argument to move_head() must be one of `hjklHJKLABCDwasdx`")
if direction == 'x':
if direction == "x":
return
worm_locations.append(worm_head.copy())
worm_head = worm_head.copy()
if direction in 'kKAw': #up
if direction in "kKAw": # up
worm_head[1] -= 1
last_dir = 'A'
elif direction in 'jJBs': #down
last_dir = "A"
elif direction in "jJBs": # down
worm_head[1] += 1
last_dir = 'B'
elif direction in 'hHDa': #left
last_dir = "B"
elif direction in "hHDa": # left
worm_head[0] -= 1
last_dir = 'D'
elif direction in 'lLCd': #right
last_dir = "D"
elif direction in "lLCd": # right
worm_head[0] += 1
last_dir = 'C'
last_dir = "C"
while len(worm_locations) > size:
worm_locations.pop(0)
if worm_head in worm_locations \
or worm_head[1] <= 1 \
or worm_head[1] >= height-1 \
or worm_head[0] <= 0 \
or worm_head[0] >= width-2:
if (
worm_head in worm_locations
or worm_head[1] <= 1
or worm_head[1] >= height - 1
or worm_head[0] <= 0
or worm_head[0] >= width - 2
):
raise RanIntoSomethingError()
if worm_head == bonus_location:
@ -95,7 +118,7 @@ def move_head(direction, distance):
new_bonus()
if distance > 1:
move_head(direction, distance-1)
move_head(direction, distance - 1)
@contextlib.contextmanager
@ -116,19 +139,19 @@ def run(*_):
draw_frame()
do_automove = True
save_game()
k = await_keys('hjklHJKLABCDwasdiI')
if k in 'hjklHJKLABCDwasd':
move_head(k, 10 if k in 'HJKL' else 1)
k = await_keys("hjklHJKLABCDwasdiI")
if k in "hjklHJKLABCDwasd":
move_head(k, 10 if k in "HJKL" else 1)
draw_frame()
do_automove = False
return
elif k in '':
elif k in "":
save_game()
sys.exit(0)
elif k in 'iI':
elif k in "iI":
do_help = True
return
@ -146,9 +169,9 @@ def new_bonus():
bonus_location = worm_head
while worm_head == bonus_location or bonus_location in worm_locations:
bonus_location = [
random.randint(1, width-3),
random.randint(2, height-2),
]
random.randint(1, width - 3),
random.randint(2, height - 2),
]
def do_move(y, x):
@ -159,37 +182,65 @@ def do_move(y, x):
def save_game():
if not args.full_screen:
with open(gamesave_path, 'w+') as f:
json.dump([worm_locations, worm_head, last_dir, score, size, bonus_location, bonus_points, do_automove, do_help], f)
with open(gamesave_path, "w+") as f:
json.dump(
[
worm_locations,
worm_head,
last_dir,
score,
size,
bonus_location,
bonus_points,
do_automove,
do_help,
],
f,
)
term = Terminal()
gamesave_path = os.path.join(os.getenv('HOME'), '.worm.py-gamesave')
gamesave_path = os.path.join(os.getenv("HOME"), ".worm.py-gamesave")
parser = argparse.ArgumentParser(prog='wormpy')
parser = argparse.ArgumentParser(prog="wormpy")
group = parser.add_mutually_exclusive_group()
group.add_argument("--save-game", '-s', help="use 80x24 box and save game on ^C (default)", action='store_true', default=True)
group.add_argument("--full-screen", '-f', help="use entire screen (disables game saving)", action='store_true')
group.add_argument("--delete-save", help="delete saved game and exit", action='store_true')
group.add_argument(
"--save-game",
"-s",
help="use 80x24 box and save game on ^C (default)",
action="store_true",
default=True,
)
group.add_argument(
"--full-screen",
"-f",
help="use entire screen (disables game saving)",
action="store_true",
)
group.add_argument(
"--delete-save", help="delete saved game and exit", action="store_true"
)
args = parser.parse_args()
if args.delete_save:
try:
shutil.move(gamesave_path, gamesave_path + '-old')
shutil.move(gamesave_path, gamesave_path + "-old")
print("Saved game deleted.")
except FileNotFoundError:
print("No saved game found.")
except Exception as e:
print("An error occurred.")
print(str(type(e)).split("'")[1] + ': ' + str(e))
cont = input("Do you want to try to non-recoverably delete the saved game? [Y/n] ")
if cont[0] in 'Yy':
print(str(type(e)).split("'")[1] + ": " + str(e))
cont = input(
"Do you want to try to non-recoverably delete the saved game? [Y/n] "
)
if cont[0] in "Yy":
try:
os.unlink(gamesave_path)
print("Saved game deleted.")
except Exception as e:
print("An error occurred.")
print(str(type(e)).split("'")[1] + ': ' + str(e))
print(str(type(e)).split("'")[1] + ": " + str(e))
sys.exit(1)
else:
sys.exit(1)
@ -215,12 +266,22 @@ try:
with open(gamesave_path) as f:
save = json.load(f)
worm_locations, worm_head, last_dir, score, size, bonus_location, bonus_points, do_automove, do_help = save
(
worm_locations,
worm_head,
last_dir,
score,
size,
bonus_location,
bonus_points,
do_automove,
do_help,
) = save
except (FileNotFoundError, IsFullScreen):
size = 7
worm_locations = [[i+10, worm_y] for i in range(size)]
worm_head = [size+10, worm_y]
last_dir = 'x'
worm_locations = [[i + 10, worm_y] for i in range(size)]
worm_head = [size + 10, worm_y]
last_dir = "x"
score = 0
new_bonus()
do_automove = True
@ -235,12 +296,12 @@ try:
if do_help:
for info in (info_1, info_2):
stty.stty(raw=False)
print(info, end='')
print(info, end="")
sys.stdout.flush()
stty.stty(raw=True)
k = await_keys('cC')
if k in '':
k = await_keys("cC")
if k in "":
save_game()
sys.exit(0)
@ -260,12 +321,12 @@ except RanIntoSomethingError:
except FileNotFoundError:
pass
stty.stty(raw=False, echo=True)
print('', end='\r\n')
if size + 1 >= (height-3) * (width-1):
print('You won!', end='\r\n')
print("", end="\r\n")
if size + 1 >= (height - 3) * (width - 1):
print("You won!", end="\r\n")
else:
print('Well, you ran into something and the game is over.', end='\r\n')
print(f'Your final score was {score}', end='\r\n')
print('', end='\r\n')
print("Well, you ran into something and the game is over.", end="\r\n")
print(f"Your final score was {score}", end="\r\n")
print("", end="\r\n")
finally:
stty.stty(raw=False, echo=True)

47
wormpy/info.py

@ -1,6 +1,10 @@
def get_infos(term, do_move, height, width, x_offset):
info_1 = term.clear() + do_move(0, 0) + term.on_red(' Worm') \
+ term.black_on_bright_cyan('.py ') + f''' v1.0: bsdgames worm, ported \
info_1 = (
term.clear()
+ do_move(0, 0)
+ term.on_red(" Worm")
+ term.black_on_bright_cyan(".py ")
+ f""" v1.0: bsdgames worm, ported \
to Python and improved
See https://github.com/kj7rrv/wormpy for source code and installation
@ -24,15 +28,18 @@ after `{term.bright_red('worm')}{term.bright_cyan('py')}`, as in \
-long worm.
{term.bright_red('Worm')}{term.bright_cyan('.py')} is released under the MIT \
license.'''\
+ '{}Press {} to continue, {} to exit the game...'.format(
do_move(height - 1, 0),
term.bold_green('C'),
term.bold_red('Ctrl-C')
)
license."""
+ "{}Press {} to continue, {} to exit the game...".format(
do_move(height - 1, 0), term.bold_green("C"), term.bold_red("Ctrl-C")
)
)
info_2 = term.clear() + do_move(0, 0) + term.on_red(' Worm') \
+ term.black_on_bright_cyan('.py ') + f''' Copyright and License Info
info_2 = (
term.clear()
+ do_move(0, 0)
+ term.on_red(" Worm")
+ term.black_on_bright_cyan(".py ")
+ f""" Copyright and License Info
Copyright (c) 2021 Samuel L. Sloniker
@ -46,19 +53,21 @@ so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
''' + term.bold('''THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY \
"""
+ term.bold(
"""THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY \
KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.''') \
+ '{}Press {} to return to the game, {} to exit...'.format(
do_move(height - 1, 0),
term.bold_green('C'),
term.bold_red('Ctrl-C')
)
info_1 = info_1.replace('\n', '\n' + term.move_x(x_offset))
info_2 = info_2.replace('\n', '\n' + term.move_x(x_offset))
SOFTWARE."""
)
+ "{}Press {} to return to the game, {} to exit...".format(
do_move(height - 1, 0), term.bold_green("C"), term.bold_red("Ctrl-C")
)
)
info_1 = info_1.replace("\n", "\n" + term.move_x(x_offset))
info_2 = info_2.replace("\n", "\n" + term.move_x(x_offset))
return info_1, info_2

7
wormpy/stty.py

@ -1,12 +1,13 @@
import subprocess
def stty(raw=None, echo=None):
args = ['stty']
args = ["stty"]
if raw is not None:
args.append('raw' if raw else '-raw')
args.append("raw" if raw else "-raw")
if echo is not None:
args.append('echo' if echo else '-echo')
args.append("echo" if echo else "-echo")
subprocess.run(args)

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